REVIEW · BRUSSELS
Comic Book Tour in Brussels
Book on Viator →Operated by Curiositas Mundus · Bookable on Viator
Comics live on the walls of Brussels, not just on paper. This 2.5-hour comic tour in Brussels shows you how Belgian authors shaped the international scene, with an easy guide route through murals, famous addresses, and character sightings. I love that it works whether you know comics or not, and I especially like how the tour explains the clear line style in plain language as you see it.
The main thing to watch is that it’s a walking, stop-and-look kind of outing. If you prefer long indoor time (or want zero street standing for photos), you may find a few stops brief.
In This Review
- Key things worth knowing before you go
- Why Belgian comics belong on your Brussels list
- Price and timing: good value for $7
- Step-by-step route: what you’ll see and why it matters
- Boulevard Anspach: the name that signals comic origins
- Broussaille murals: Street art as a comic classroom
- Rue Terre-Neuve: Tintin’s inspired address areas
- Grace Espace d’Art and Manneken Peace: comics all over a city icon
- Tintin mural painting and the Tintin shop moment
- Galeries Royales Saint-Hubert: Tintin characters on the stage
- Smurfs statue and Smurfs Passage: the ninth art you can’t miss
- What you’ll actually learn (and what you’ll notice after)
- Small-group energy: where the guide quality shows
- Practical tips to make the most of it
- Who this comic tour is best for
- Should you book this Comic Book Tour in Brussels?
- FAQ
- What is the price of the Comic Book Tour in Brussels?
- What language is the guide in?
- How long is the tour?
- Where does the tour start and end?
- Do I need a mobile ticket?
- What main sights are included?
- What is the maximum group size?
- Is free cancellation available?
Key things worth knowing before you go

- Spanish guide: the tour is led in Spanish, so it helps if you’re comfortable with that language.
- Murals first, theory second: you learn Franco-Belgian comic schools while looking at real wall art.
- Clear line in context: the style isn’t just named—it’s pointed out with concrete examples.
- Tintin and Smurfs are more than posters: you’ll see Tintin’s inspired address areas and a Smurfs statue and passage.
- Central Brussels route: the tour ends near Brussels Central Station, handy for your next stop.
Why Belgian comics belong on your Brussels list
Belgium might feel like it’s famous for chocolate and beer (true), but the country also gave the world a comic-school impact. On this tour, you get the story behind that influence: the authors, the schools, and the style choices that made Franco-Belgian comics travel across borders.
One of the smartest parts for first-timers is that the tour doesn’t assume you already know the jargon. You’ll hear about the “clear line” and then see it in murals tied to characters like Victor Sackville, Ric Hochet, Kinky & Cosy, and Thorgal. It’s the kind of explanation that helps you spot what’s going on visually, even if comics never used to be your thing.
And if you already love European comics, you’ll enjoy the way the walk connects big names to actual places in Brussels—so it feels less like trivia and more like following a creative trail through the city.
You can also read our reviews of more tours and experiences in Brussels.
Price and timing: good value for $7

At $7 for about 2 hours 30 minutes, this is the sort of tour that gives you a lot of walking “guidance” for a small price. Most stops are outdoors murals and street sights, so you’re not paying extra for entrances. In other words, your money goes to context: who made the art, why it matters, and what to notice.
You start at 3:00 pm, and the meeting point is Bd Anspach 102, 1000 Bruxelles. The walk ends at Smurfs Passage in/near Infante Isabellastraat, 1000 Brussel, close to Brussels Central Station, which is convenient if you’re continuing by train or subway.
Step-by-step route: what you’ll see and why it matters

Boulevard Anspach: the name that signals comic origins
You meet at the entrance of the Brüssel gallery and shop on Boulevard Anspach. Even at this first stop, the tour sets expectations: it explains why the location name matters in the Belgian comic context and gives you the basic origins you’ll need to understand what comes next.
This is a short stop—about 10 minutes—but it’s useful. Instead of wandering through murals without a frame, you start with a bit of grounding.
Broussaille murals: Street art as a comic classroom
Next you head to Broussaille – Mur BD – Street Art, where you’ll see multiple murals dedicated to comics. The tour doesn’t treat them like random decoration. It explains who the authors are, how works relate to each other, and the different Franco-Belgian comic schools you’re seeing.
You also get the “clear line” focus here, and that’s the key idea: you’re not just hearing about a style; you’re being guided to spot it. You’ll see examples tied to series such as Victor Sackville, Ric Hochet, Kinky & Cosy, and Thorgal.
One practical benefit: these mural stops are easy to pause at for photos, and the outdoors setup means you can slow down without feeling like you’re holding up a museum line.
Rue Terre-Neuve: Tintin’s inspired address areas
At Rue Terre-Neuve, the tour brings you to the house that inspired Hergé to place Tintin in his famous reporter setting. This is one of those moments where the comic world suddenly feels geographically real.
It’s also close to a market area connected to Tintin’s unicorn story beat (the one with the bang character and the unicorn). If you’re a Tintin fan, this is the part that makes you say: yes, this is why the stories feel so specific and grounded.
Expect about 10 minutes here—long enough to orient yourself and learn the point, not so long that it drags.
Grace Espace d’Art and Manneken Peace: comics all over a city icon
You continue to Grace Espace d’Art Dessin dans le Mur – Manneken Peace, where the tour focuses on a graphic version of Manneken Pis. You’ll see a mural honor tied to this icon, including details connected to his wardrobe.
What’s especially fun is how the tour uses Manneken Pis as a comic crossover point. You’ll hear examples from franchises like XIII, The Young Albert, and Olivier Rameau. Instead of treating these as separate properties, the tour shows you how Belgian comics mesh with everyday city symbolism.
This stop runs about 10 minutes, and it’s a nice breather between the Tintin focus and the Smurfs section that’s coming next.
Tintin mural painting and the Tintin shop moment
From there, you spend time on a Tintin mural painting linked to the Tornasol affair, located close to the city center. The goal here is to keep tying character moments to actual street art locations you can point to later.
Then you pass by La Boutique Tintin, where you can see the entrance set in the visual world of The Blue Lotus. Even if you don’t buy anything, it helps you understand how Tintin’s imagery extends beyond the comics into retail and city identity.
These two stops are quick—about 5 minutes each—but they’re a strong combo: story scene, then the brand world.
Galeries Royales Saint-Hubert: Tintin characters on the stage
You finish the Tintin arc at Les Galeries Royales Saint-Hubert. This stop adds a less obvious angle: Tintin wasn’t only comic pages. The tour explains his character forays into theatre tied to these galleries.
It’s a short stop (about 5 minutes), but it’s a smart reminder for anyone who thinks comics are stuck in one format. Belgian pop culture moved across media, and the galleries help you see how that transition landed in real Brussels spaces.
Smurfs statue and Smurfs Passage: the ninth art you can’t miss
Next comes the “wait, that’s really there?” part. The tour heads to a Smurf statue—described as hidden in plain sight—which prompts talk about its creator and the related boutique nearby. Even if you’re not a diehard Smurfs fan, the scale and presence make this easy to remember.
Finally, you end under Smurfs Passage, where you’ll see a passage mural dedicated to The Smurfs and Brussels life and customs portrayed through the blue characters. The tour encourages you to look for the mural’s secrets and details rather than only reading it from a distance.
This concluding section works well because it ends near Brussels Central Station, so you can fold it right into the rest of your day.
What you’ll actually learn (and what you’ll notice after)

This tour is built to give you two kinds of takeaways.
First: the names and connections. You’ll hear about major comic creators and how the international scene ties back to Belgium—then you’ll see those ideas directly on walls.
Second: the visual skill. When the guide talks about clear line, you’ll start spotting the look: clean lines, controlled shapes, and the way the art clarifies storytelling. You don’t need to be an art student. The tour points, explains, and keeps moving.
It’s also designed for people who do not know anything about comics, but it doesn’t bore anyone who already loves them. You get context, examples, and character anchors in a way that doesn’t require prior reading.
Small-group energy: where the guide quality shows

One detail that really matters is group size. This experience has a maximum of 25 travelers, which usually makes it easier to ask questions and keep the pace from feeling rushed.
A strong review pattern here is about the guide being lively and story-driven, and the tour feeling responsive—especially when the group is smaller. If you like conversation, this is the kind of tour where your questions can actually land.
Practical tips to make the most of it

- Wear comfy shoes. You’re moving through central Brussels for about 2.5 hours.
- Bring something for photos. The whole experience is built around street murals and character-specific murals.
- If Spanish isn’t your first language, still go. You’ll catch a lot visually, but the best learning comes from following the guide’s explanations.
- Plan one flexible stop after. Since it ends by Smurfs Passage near Central Station, you can continue to another museum or shop without fighting logistics.
Who this comic tour is best for

You’ll probably love this if you:
- want a low-cost, high-context Brussels walk
- enjoy street art but want it explained
- are a Tintin fan and want real Brussels connections (not just generic landmarks)
- want a fun group activity that works for both comic beginners and fans
If you only want famous museum halls and long indoor exhibits, you might find this more “street culture” than “museum day.” But if you like seeing culture in its actual neighborhood setting, the murals and character spots are the point.
Should you book this Comic Book Tour in Brussels?

Yes, if you want a simple, affordable way to understand why Belgian comics matter and to see that story written across real parts of Brussels. At $7, you’re paying mainly for guidance and interpretation—not entrances. The route also makes sense: start on Bd Anspach, connect the comic-world ideas through murals and Tintin/Smurfs landmarks, then finish near Central Station.
I’d skip it only if you strongly dislike walking outdoors or if Spanish-language tours are a problem for you. Otherwise, this is a smart, friendly way to spend an afternoon turning wall art into a comic map.
FAQ
What is the price of the Comic Book Tour in Brussels?
The tour costs $7.
What language is the guide in?
The guide is in Spanish.
How long is the tour?
It lasts about 2 hours 30 minutes.
Where does the tour start and end?
It starts at Bd Anspach 102, 1000 Bruxelles and ends at Smurfs Passage (Infante Isabellastraat area, 1000 Brussel) near Brussels Central Station.
Do I need a mobile ticket?
Yes, the tour uses a mobile ticket.
What main sights are included?
You’ll see comic-related murals in central Brussels, a place tied to Tintin’s inspired address, a graphic Manneken Pis mural tied to comics, Tintin street art and the Tintin shop entrance, and Smurfs spots including a statue and the Smurfs Passage mural.
What is the maximum group size?
The tour has a maximum of 25 people.
Is free cancellation available?
Yes. You can cancel for a full refund up to 24 hours before the experience start time. If you cancel within 24 hours, you won’t receive a refund.
























